A downloadable magical adventure

Buy Now$3.00 USD or more

Rumours are circulating throughout Kiwi Acres of a valuable treasure hidden deep within the Kakariki Orchard. It's said that a plum tree, unlike any other, bears magical fruit with incredible powers. It bears but one fruit a year, and the time is close. The birds guarding the orchard have become increasingly suspicious of new visitors to the orchard, knowing they may not all have the best intentions.

They’re right to be wary - the Thieves Guild is planning a heist, and Paikea, the boss of the local possum gang, has also set his sights on the mysterious fruit, willing to do whatever it takes to sink his claws into it. Getting hold of the plum won’t be easy as the orchard is protected by mysterious and ancient magic, so you’ll need to be quick, clever and lucky to find it first.

Will you be able to find the answer to the question everyone is asking: what is the true magic of the fruit?

Purchase the full Kiwi Acres collection here.

How can you use this?

The Magic Plum Heist is set in the Kiwi Acres campaign setting for Mausritter and works best when used in that context in hex #13 on the map. You can alternatively use this as a one-shot adventure in your own games or plug it into an existing campaign.

The adventure includes:

  • Convenient printing options in A4 and US letter sizes
  • A maze-like location map
  • Unique magical elements that force players into finding creative gameplay solutions
  • 3 factions competing for the same goal
  • 6 curses with unique & interesting effects
  • 1 powerful, game-changing new item
  • Player & GM maps in colour and black & white outline
  • Integration with the wider world of the Kiwi Acres setting

A note for the GM:

As The Magic Plum Heist takes place in the Kiwi Acres setting, it references items, creatures and tables that are available as part of the Kiwi Acres package. If you are not using Kiwi Acres, the standard Mausritter tables should suffice. Creature details are also included in the freely available New Zealand Bestiary.

During this adventure, the map remains hidden, except for the players' current location (the fog closes behind them as they move). To make this work practically, you can place the map on the table and cut a 2cm-wide hole in the centre of another piece of paper or card and move that along the map as the players explore.

Campaign Setting:

Get the Kiwi Acres campaign setting here:

And purchase the full Kiwi Acres collection here including this adventure along with the complete setting and 9 other adventures.

Who made this?

Story, writing, details, and layout: Hugh Lashbrooke

The Magic Plum Heist is an independent production by Ten Acre Games and Hugh Lashbrooke. It is not affiliated with Losing Games. It is published under the Mausritter Third Party Licence. Mausritter is copyright Losing Games.

Map assets by Penflower Ink, 2022-2023, www.penflower-ink.com. Other images courtesy of Freepik.com and Flaticon.com.

All elements of this work are licensed under a Creative Commons Attribution 4.0 International License. Copyright © Ten Acre Games - tenacregames.com

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Compatible with Mausritter
Updated 27 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsHugh Lashbrooke, Ten Acre Games
GenreAdventure, Role Playing
Tagscurses, kiwirpg, Magic, mausritter, Tabletop role-playing game
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few hours
LanguagesEnglish
AccessibilityColor-blind friendly, High-contrast

Purchase

Buy Now$3.00 USD or more

In order to download this magical adventure you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

The Magic Plum Heist (A4).pdf 2.3 MB
The Magic Plum Heist (US letter).pdf 2.3 MB
The Magic Plum Heist - Maps.pdf 536 kB
The Magic Plum Heist - Items and curses.pdf 213 kB
Easy online roll tables
External

Development log

Comments

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(+1)

A good heist adventure with some original curses to place on your mice and a very powerful one-use item at the end. There's three factions at play, which can make it very interesting, but they're not too fleshed out so maybe you can give them different motivations to want the magic plum before playing it.

This is excellent feedback - thanks! I'm glad you like the curses and the powerful item.

I definitely agree with you about the factions so I have just published an update that includes info about the motivations of each one, as well as integrating them even more into the encounters and locations. Thanks for leaving a comment and rating :)